What a Presence Is
You are the human. An agent is an intelligence you add, one that remembers your context and does the work alongside you. Put them together and you have a Presence: your attention and your agent's attention, collapsing the same space.
It is the unit a Cove is built from. Everything a Presence touches, its files, its chats, its tuning, its work, belongs to the person at the center of it.
One Cove, One or Many Presences
A solo Cove is a single Presence: you and your agent, on your own hardware. A family Cove is several Presences under one roof, one for each person, each with their own identity and their own agent, alongside the Stuart-led team that keeps the whole Cove running.
Same building block, repeated. Add a person, add a Presence.
Self-Contained and Portable
A Presence is self-contained. Your identity, your agent, your files, your tuning history, and your chats travel together as one unit. Move to new hardware and your @handle and your agent come with you. Nothing is rented, and nothing is stranded on someone else's server.
This is why the step up never loses anything. Becoming a Presence, then a Cove, then joining a Haven, each stage carries the last one forward intact.
Where a Presence Sits
Tuner is the practice. Add your intelligence and you have a Presence. A Presence working with the steward and the build team is a Cove — the house. A family of Coves is a Haven.
A Presence is where your intelligence joins you.
Start with the Tuner, Grow into a Cove
Start with the Tuner. Add your agent when you are ready. That pairing is your Presence, and Your Lucid Cove is the house.
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